UMIVERSE SDK
  • UMIVERSE SDK Doc
    • Overview
    • Configure Secret Key and API Domain
    • Sync Account
      • OAuth login
        • Preparations for OAuth
        • Use Authorization_Code to get UMI_UID
        • Decrypt Authorization Code
          • AES Decrypt
    • Dive Points
      • Increase DivePoint
        • API
      • Mission System
        • Request task panel view in H5 game
    • Game Recharge
      • Initiate Recharge Request
      • Handle Recharge Completion
  • Signature
    • Typescript
    • PHP
    • Java
    • C++
  • SDK DEMO
  • Legacy
    • API Key/Secret
    • SignUp & SignIn
    • Get UMI UID
    • Authentication
    • Umiverse Features
      • Mint
      • Send a server-generated item to Umi account
      • Get all items that the player can put up for sale
      • Send an item to a player
      • Deduct an item from a player
    • Redirect
  • Developer Console
    • Add Game Information
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  1. UMIVERSE SDK Doc

Dive Points

Dive Points is Umiverse's loyalty system available for all games. It's similar to the frequent flyer mileage system of the airline companies.

Each game on Umiverse can issue its own Dive Point with a unique name. Players can earn the points in the games based on rules defined by the game developers, e.g. clearing a certain stage, completing a certain task, etc.

The Dive Points of each game can be used in the Umiverse ecosystem, such as purchasing or redeeming in-game and physical items, voting for games and events.

Also Umiverse will launch a platform point which can be used across the Umiverse ecosystem. The Dive Points of each game are convertible to the platform point, with a dynamic conversion rate (detailed to be provided later).

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Last updated 5 months ago